When Foxy appears in the closet, he'll start as a Foxy plush, but will gradually evolve to the state where he's bent down ready to spring the closet to attack. The player must watch the closet to see when Foxy needs attention, or just check it every so often. There are also more noises added to the mix, particularly footsteps, designed to disorient the player. The same strategy applies for this night, except now Foxy must be taken into consideration. Nightmare Bonnie and Nightmare Chica are far less merciful than on the first night, with one of them usually being the more preferred aggressor. This is where the game puts the player's listening skills to the test.
On the Halloween Edition, Nightmare Mangle, who replaces Nightmare Foxy, is active on this night. Nightmare Foxy officially becomes active on this night and the other animatronics start to get more aggressive.